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Class Demoman
Demoman

The Demoman is the damage dealer in Team Fortress 2. Just like in Team Fortress Classic, the Demoman works with a grenade launcher. The launcher fires the classic grenades which explodes when collide with an enemy player or an enemy building, but they explode automatically 3 to 4 seconds after they hit a ceiling, a wall or the ground. The new Sticky bombs remember on the second grenade type of the Demoman from Team Fortress Classic. As the name suggests these bombs sticks on ceilings, walls and the ground and explode on the player’s command. By pressing the fire button longer, the sticky bombs fly even further.
A Demoman is useful in both offensive and defensive gameplay. Sticky bombs help to defend a Control Point or other key positions. When attacking, his grenades can wipe out enemy players in no time when hit.
Demoman Details
-
He can place his sticky bombs on ceilings and walls let them explode on his command.
Items Toggle View
Festive Grenade Launcher

Loose Cannon

- Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
- Cannonballs push players back on impact
- Cannonballs do not explode on impact
- 50% damage on contact with surfaces
Bootlegger

- +100% increase in turning control while charging
- +25 max health on wearer
The Bootlegger is a primary weapon for the Demoman. It is a single pirate's boot and a peg leg. Used when a pirate loses his leg in battle, the same way as the Demoman uses an eye patch (He loses his eye in battle.). This set is Pirate themed.
This weapon functions in exactly the same way as Ali Baba's Wee Booties.Ali Baba's Wee Booties

- +100% turning control while charging
- +25 max health on wearer
Ali Baba's Wee Booties are a set of primary weapons for the Demoman. They are a pair of steel pointed boots, curved slightly at the tip.
These boots provide the player with a 25 health bonus. In addition, it allows for a doubled increase in turning control while charging with either the Chargin Targe or Splendid Screen, allowing the Demoman's charge to be maneuvered much easier.Loch-n-Load

- +20% damage done
- +25% projectile speed
- Launched bombs shatter on surfaces
- -60% clip size
- +25% damage to self
The Loch-n-Load is a community-made primary weapon for the Demoman. It is a break-action grenade launcher, with separate barrels for firing its two loaded grenades.
The weapon fires grenades that travel at approximately 1331 Hammer units per second, or around 56 miles per hour. These grenades inflict slightly more damage than the Grenade Launcher upon a direct hit; however, the grenades will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. The grenades additionally deal increased self-damage to the Demoman who fired them, making close combat riskier.Grenade Launcher

- Damage: 64 - 132
- Critical damage: 284 - 296
- Total shots: 16 + 4 in the weapon
With the grenade launcher, the Demoman can deal much damage in no time. Though, the grenades explodes by direct contact with an enemy player or an enemy building, otherwise they explode automatically 2 to 3 seconds after hitting a ceiling, a wall or the ground.
Items Toggle View
Gold Botkiller Stickybomb Launcher Mk.II

Silver Botkiller Stickybomb Launcher Mk.II

Diamond Botkiller Stickybomb Launcher

Carbonado Botkiller Stickybomb Launcher

Blood Botkiller Stickybomb Launcher

Rust Botkiller Stickybomb Launcher

Gold Botkiller Stickybomb Launcher

Silver Botkiller Stickybomb Launcher

Festive Stickybomb Launcher

Festive weapons are default weapons that are wrapped with Christmas lights.
The color of the lights differ between RED and BLU teams, RED team has red, yellow and green lights whereas BLU has blue, yellow and green lights. These weapons can be obtained by unlocking a Naughty Christmas Crate.
The weapons were added in the Australian Christmas 2011 update.Splendid Screen

The Splendid Screen is a shield for the Demoman. It is an iron shield with four thick knobs in the cardinal directions, and a large boss in the middle.
Compared to the Chargin' Targe, the Splendid Screen provides halved fire and explosive resistances. However, its charge ability is much more potent; there is no minimum distance required to deliver damage with a shield bash, and a successful charge bash delivers 70% more damage.Sticky Jumper

- + 200% max primary ammo on wearer
- No self inflicted blast damage taken
- -100% damage done
- -75 max health on wearer
- No random critical hits
- Wearer cannot carry the intelligence briefcase
The Sticky Jumper is a training secondary weapon for the Demoman class. Its appearance is identical to the Stickybomb Launcher.
As a training item, the Sticky Jumper fires completely harmless Stickybombs, allowing players to freely practice sticky jumping techniques. The ammo count for the weapon is also tripled, giving the user forty eight extra Stickybombs to use. Unfortunately, the Demoman's damage vulnerabilities are greatly increased.
Additionally, due to the self explosion protection, the user will take no damage from grenades shot from their own Grenade Launcher or Loch-n-Load, nor the explosion from the Ullapool Caber. If the player causes the explosion of a Pumpkin bomb, the damage done to the player will be nullified, but can still be used to harm enemies.Chargin Targe

Since the Soldier vs Demoman update, the Chargin Targe replaces the Stickybomb launcher. The shield increases it\'s werarers resistance against fire by 50% - against explosive damage by 50%.
Furthermore, the shield enables a charge on the enemy. In doing so, the melee weapon is strenghened. Hitting your enemy with the melee weapon while charging at medium distance will result in a mini-crit hit, at high distance it will result in a critical hit..
Scottish Resistance

- Damage:120
- Crit-Damage:353
- Total shots: 36 Stickys + 8 in the weapon
With the Scottish Resistance, up to 14 stickybombs can be layed down. Plus, it can destroy enemy stickybombs. Furthermore, demoman gains the ability of detontaing seperate groups of his stickybombs.. So, several areas stay controlled and guarded. To detonate several groups of bombs, aim at them and press the button for secondary attack, as always.
Of course, everything comes at price. As boosted defensive weapon, the SR is not designed for close range combat . The time to detonate the sticky bomb amounts to 0.4 seconds and with that its longer than the common stickybomb launcher's time.
Stickybomb Launcher

- Damage: 120
- Minicrit-Damage: 162
- Crit-Damage: 353
- Shots: 8 Stickys
- Total Shots: 32 Stickys
The primary purpose for the Sticky grenade launcher is to place sticky bombs for defensive purposes. The sticky bombs can be placed nearly at anyplace and can be detonated by command . They are an excellent choice to destroy enemy positions.Only disadvantages are high reload time and that they can be destroyed by enemy firearms.
Items Toggle View
Memory Maker

The memories you made as a Saxxy finalist will live on forever in film. Other memories-like that time you fractured some jerk Engineer's skull with an 8mm camera-will live on forever in your heart.
Bat Outta Hell

Conscientious Objector

- This item functions identically to the wielder's default melee weapon.
The Conscientious Objector is a weapon equippable by all classes with the exception of the Engineer and the Spy. It is an uprooted road sign, with a worn sheet of paper bearing the Team Fortress 2 logo nailed onto the front; the image can be replaced with another by using the Decal Tool. The sign itself is ridden with nails, battered, bloodstained, and slightly crooked.
This item functions identically to the wielder's default melee weapon.Half-Zatoichi

- On kill: restores you to 100% health.
- Weapon decapitates
- This weapon is Honorbound and once drawn cannot be sheathed until it kills.
Soldiers and Demos
Can duel with katanas
For a one-hit killPain Train

- Damage: 59 - 72
- Minicrit-Damage: 88
- Crit-Damage: 195
- +1 capture rate
- +10% vulnerabilty against bullet hits
Scottish Handshake

The Scottish Handshake is a melee weapon for the Demoman. It is a brown glass rum bottle, apparently made by the Demoman's Degroot family ancestors in 1680.
This weapon functions in exactly the same way as the Bottle.
Similar to the Bottle, the lower half of the Scottish Handshake will shatter if a critical hit is delivered, though the effect is purely cosmetic and has no effect on damage dealt.Nessie's Nine Iron

- No random critical hits
- -25 max health on wearer
The Nessie's Nine Iron is a community-created melee weapon for the Demoman. It has the appearance of a golf club.
This weapon functions in the same manner as the Eyelander.
Taunting with the Nessie's Nine Iron will perform the Demoman's Decapitation kill taunt.Persian Persuader

- +100% increase in charge recharge rate
- All ammo collected becomes health
- No random critical hits
The Persian Persuader is a melee weapon for the Demoman. It is a scimitar with a brass hilt and a bloodied blade.
Having the weapon equipped doubles the recharge rate of the charge of the Chargin' Targe or Splendid Screen, allowing for more frequent use of the ability. In addition, it converts any ammo collected into health. If the Demoman's health is full he will receive ammo.Ullapool Caber

- No random critical hits
Level 10 Stick Bomb
High-yield Scottish face removal.
A sober person would throw it...Claidheamohmor

- 0.5 sec increase in charge duration
- No random critical hits
- -15 max health on wearer
The Claidheamh Mòr, pronounced ˈkleɪf mɔər , is a community-made melee weapon for the Demoman. It is a greatsword augmented with a crossguard with side rings and a green and team colored tartan wrapped around the grip. The blade is splattered with blood.
Similar to the Eyelander, this weapon has a large melee range and cannot roll for random critical hits. However, the Claidheamh Mòr only decreases its wielder's health by 15. It also will not collect heads from decapitated victims, and as such, killing enemies with the Claidheamh Mòr will not increase health or speed. When equipped with the Chargin' Targe, the sword will allow the Demoman to charge for an additional 0.5 seconds, effectively increasing the length and duration of the charge. Additionally, as an undocumented benefit, by completing the full charge, the recharge of the bar in the HUD is decreased by 2 seconds, resulting in a full charge being ready in 10 seconds.
Taunting with the Claidheamh Mòr will perform the Demoman's Decapitation kill taunt.
The weapon was originally created for the Fancy vs. Nasty Update as a replacement for the Eyelander, and has since been officially added to the game.Unusual Horseless Headless Horsemann's Headt

- No random critical hits
- -25 max health on wearer
Cursed by dark spirits similar to those that dwell within the Eyelander.
Scotsman's skullcutter

- Damage: 78
- Minicrit-Damage: 105
- Crit-Damage: 234
- +20% damage
- -15% speed
Eyelander

- Damage:43 - 87
- Minicrit-Damage: 88
- Crit-Damage: 195
- Per melee kill+15 HP
- -25HP
- Crits only in connection with the Chargin\\\' Targe
Who weares the eyelander feels his curse and will suffer a loss of 25 HP. With the Eyelander, enemies will be decapitated in Highlander style. By killing enemies, the Demoman gains a bonus in speed and each 15 HP. This bonus can be added up to 4 times, so that the Demoman can have a maximum health of 210 HP.
Critical hits can be reached only in connection with the Chargin Targe, the demo's shield. Moreover, the Eyelander has an increased range in melee
Bottle of Whiskey

- Damage: 59 - 72
- Minicrit-Damage: 88
- Crit-Damage: 195
The Demoman\'s melee weapon is a previously emptied bottle of whiskey. Getting a critical hit with it will cause its break.
Items Toggle View
Wilson Weave

Hear ye, hear ye! Re-enact famous moments in barber history with this tricorn hat of hair!
Strontium Stove Pipe

Beep boop! I am Old Railsplitter! Welcome to the Hall of Robopresidents! I did my homework on the back of a shovel! Now I must kill all humans with a shovel because I just now became sentient! Beep boop kill all humans!
Bolted Bicorne

One little-known fact about parrots: They WILL peck a hole through a human pirate skull. But they can't peck through solid steel. And if they try? This baby's electrified to the tune of 10,000 volts. Your move, parrots.
Broadband Bonnet

This brimless bonnet cap comes equipped with a satellite pom-pom that streams up-to-the-minute news relevant to the on-the-go Scotsman (golf scores, whiskey prices, when "Braveheart" is on).
Cyborg Stunt Helmet

If you pause that big fight scene in the classic film "Swinging Fists of Future Hercules", you can tell that's not actually famous robot actor Kirk RoboDouglas, but a cyborg stuntman. Support the unsung heroes of the silver-plated screen with this limited edition stunt helmet.
Pure Tin Capotain

Witch-hunting: necessary, but time-consuming. What if we told you you could burn up to five witches a day without lifting a finger? Introducing the Pure Tin Capotain, the greatest time-saving invention since the electric can opener.
FR-0

Own this one-of-a-kind piece of memorabilia from the classic 70s film "Blaxton Hale vs. Black HAL 9000".
Voodoo JuJu (Slight Return)

Bones: They hold your body up, keep all your meat in place, and they're all that separates us from jellyfish. Why keep them inside, where they can't get the acclaim they deserve? Here's to you, bones.
Grenadier Helm

Argghhh! You're angry! And you're small! And you need to convey these facts through a single accessory! Strap on the Grenadier Helm and send your enemies to whatever level of Dwarfish hell you deem appropriate.
Bolgan

Protect the all-important empty socket part of your face while giving enemies an irresistible target: unimportant exposed parts like your mouth, nose and generally all the non-socket parts of your face.
Hair of the Dog

- This is a special Halloween item
Buccaneer's Bicorne

The Buccaneer's Bicorne is a community-created headwear item for the Demoman. It is a gold-trimmed bicorne, of the type stereotypically worn by pirates. A large skull and crossbones are emblazoned across the front, and a set of team-colored feathers are pinned to the back. It also includes a small golden earring.
Tavish DeGroot Experience

The Tavish DeGroot Experience is a community-created headwear item for the Demoman. It is a wide-brimmed Western style hat with a team-colored band and silver rings, similar to the one often worn by the American rock musician, Jimi Hendrix, along with matching hair.
Mask of the Shaman

The Mask of the Shaman is a promotional headwear item for the Demoman. It is modeled after the mask worn by the characters throughout From Dust.
Players who pre-purchase From Dust on Steam before August 17, 2011 receive a Genuine quality version of the hat.Tam O' Shanter

The Tam O' Shanter is a community-created headwear item for the Demoman. It appears as a team-colored golf cap.
Sultan's Ceremonial

Sultan's Ceremonial is a headwear item for the Demoman, released with the Über Update. It appears as a team-colored turban with a team-colored jewel and feather in the middle.
Conjurer's Cowl

I put on my wizard's hat.
Reggaelator

Every little thing is gonna be alright.
Samur-Eye

One-eyed Scottish drunk
Dons his helmet for battle
Blacks out, misses warPrince Tavish's Crown

Scotch Bonnet

Don't let those ninnies take yer good eye!
Rimmed Raincatcher

Because there's no alliteration
like alliteration with an 'ARR!
Level 0 - 100
Sober Stuntman

Carouser's Capotain

Tippler's tricorne

Hustler's hallmark

Scotsman's stove pipe

Glengarry bonnet

Demoman's fro

K-9 Mane

The K-9 mane is perfect for tricky social situations. People will either only want to talk about the hat, which means they'll be distracted from that rash making its way up your jugular, or they'll avoid you altogether. It's a win/win!
Items Toggle View
Buck Turner All-Stars

Named after the famous Badlands sprinter who set a land speed record for sleeping with other men's wives. Turner designed the shoes to escape angry mobs of husbands, but sadly could not outrun diabetes. Both his feet were later amputated.
Bonedolier

Scare your friends into thinking you're carrying around deadly grenades. Bask in their relief when it turns out they're only harmless human skulls.
Ornament Armament

Just a like the Soldiers actual grenades, these shiny glass baubles are purely ornamental.
Deadliest Duckling

Every time you fed a duck a breadcrumb, you were financing the Duck Mob. You're implicated. There's no going back now. Take this duck, go to the corner of 43rd, and enter the black Cadillac. When you meet the Don, don't make any jokes about horse heads. He hates that.
Scrumpy Strongbox

This nitrogen-cooled liquor locker can only be opened by punching in its constantly evolving polyalphabetic stream cipher, or with the big metal key scotch taped to the bottom.
Bolted Bombardier

Remember that time you met the wisest robot in the world? And tore his beard off and stole his stupid pipe? Because the police are here and they want to talk to you.
HDMI Patch

Bundled with a broad selection of eyeball-related movies ("Eyes Wide Shut", "The Hills Have Eyes, Part II" and three more) that your friends can enjoy from the comfort of your face.
Blind Justice

Want to command respect from people standing at an indeterminate distance from your immediate right? Bolt on a platinum Pinkerton badge and experience the thrill for yourself!
Cool Breeze

Forget coffee, lad. THIS'll wake ye up on a cold winter morning.
Voodoo-Cursed Demoman Soul

King of Scotland Cape

Capes are worn by only the most prestigious individuals. Kings. Dracula. Teenagers pretending they're wizards. Now you can join their illustrious ranks with this King of Scotland Cape. Wear it with pride, and make those prepubescents proud.
Bearded Bombardier

- Effect: Genteel Pipe Smoke
Demo is already a lot like Santa Claus. They both have extensive knowledge of modern explosives, they both hate Judy Garland, and now, they can both sport a charming beard and corn cob pipe.
Battery Bandolier

For the first time in history, batteries are included with your purchase of Demo's battery Bandolier. Because, well, you're purchasing batteries. We should have said, for the first time in history [except for all those times you bought batteries].
Bird-Man of Aberdeen

This shoulder-mounted feathered friend comes in any color you like, and is so full of whiskey it couldn't fly off if it wanted to. Great to have around if you decide to eat it—just turn your head and bite!
Liquor Locker

The Demo keeps his fortune close to his chest: Specifically, on the other side of it, strapped to his back. You won't find money in it: Demo wisely invests in gold, which he then spends on rare cask-aged liquors, which he then usually drinks, which is why he keeps it locked and the key hidden.
Snapped Pupil

Be honest, lads. Ye cannae even tell, can ye?
Aladdin's Private Reserve

- Effect: Gentile Pipe Smoke
Originally owned by some punk kid in Syria, this Arabian wish-granter is a lamp full of liquid courage. Simply rub, think liquory thoughts, and pour. Warning: don't think about anything else while rubbing, or you might not get booze.
Scottish Snarl

- This is a special Halloween Item
Pickled Paws

- This is a special Halloween item
A Whiff of the Old Brimstone

A Whiff of the Old Brimstone is a community-created Miscellaneous item for the Demoman. They appear as four small bombs with a cartoon-like appearance, on his chest, replacing the Demoman's six grenade projectiles.
Dangeresque, Too?

- (not tradable)
The Dangeresque, Too?, also referred to as the Dangeresque Shades or Dangeresque's Shades, is a miscellaneous item for the Demoman. It is a pair of white "shutter shades", as worn by Homestar Runner - the titular character from the Homestar Runner series of Flash animations - in the cartoon of the same name.
They are unlocked by defeating Strong Bad during a round in Poker Night at the Inventory in which he has bought in with the item instead of cash.Mutton Mann

Enjoy the absolute cutting edge of nineteenth century sideburn fashion with these lustrous, face-hugging muttons. There's no meat in these chops, ladies—but there's plenty of beefcake.
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