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20 Seiten - 389 Einträge
  • 22.05.2012

    SOLDIER WAFFENPACKET 11 verschiedene Soldier Waffen für 2 Rec + 1 Scrap

  • Offering

    • Direct Hit

      • Damage (short range): 112 - 140
      • Damage (middle range): 50 - 90
      • Damage (long range): 25 - 60
      • Critical damage: 338
      • Mini-crit damage: 151
      • Shots: 4 Rockets
      • Total shots: 20 Rockets + 4 in the weapon
      • +80% projectile speed
      • +25% damage done
      • Mini-crits on airborne targets
      • -70% explosion radius

      As is right and proper for a soldier, this is a rocket launcher, though, with altered attributes. The radius of it's splash damage is reduced by 70%, conversely the rockets' speed is increased by 80%, the damage on direct hits is increased by 25% and airshots receive Mini-Crit hits additionally.

    • Black Box

      • On Hit: +15 health
      • -25% Clip size

      As a part of the Tank Buster Kit, this weapon replaces your primary Rocketlauncher.

    • Half-Zatoichi

      • On kill: restores you to 100% health.
      • Weapon decapitates
      • This weapon is Honorbound and once drawn cannot be sheathed until it kills.

      Soldiers and Demos Can duel with katanas For a one-hit kill

    • Disciplinary Action

      • On Hit Ally: Boosts both players\' speed for 1 sec
      • -25% damage done

      The Disciplinary Action is a melee weapon for the Soldier. It is a riding crop with an old wooden handle and a faded brown leather whip. Upon striking a teammate with this weapon, both the Soldier and the receiving teammate will receive a 40% speed boost (capped at Scout speed) for four seconds. The boost is indicated by speed lines surrounding the affected class, visible both to them and any other players. As a downside, the riding crop deals 25% less damage to enemies. Multiple teammates can be boosted at once.

    • Liberty Launcher

      • +40% projectile speed
      • -25% clip size

      The Liberty Launcher is a primary weapon for the Soldier. It is an army green rocket launcher with tan wooden handles, a scope with a white U.S. Army insignia, and a wooden shoulder-rest with a wire frame exhaust port. The Liberty Launcher's projectile travels at a rate of 1540 Hammer Units per second - roughly 66 mph - 40% faster than the Rocket Launcher's rockets. However, it can only have three rockets loaded at once.

    Looking for

  • 22.05.2012

  • Offering

    • Natascha

      • Damage per second (point blank): 320 - 360
      • Damage per second (medium range): 30 - 200
      • Damage per second (long range): 30 - 60
      • Damage: 6.75 per bullet
      • Mini-crit damage: 9.1125 per bullet
      • Critical damage: 20.25 per bullet
      • Shots: 200
      • Slows down target on hit
      • -25% damage

      Natascha is one of the three new weapons added with the Heavy Update. The weapon becomes available after unlocking 15 Heavy Achievements, thus reaching the "Heavy Milestone 2". This weapon is essentially another Minigun, but with an additional effect: The weapon slows down every enemy it hits by 25% for a short moment. Unlike Sahsa, however, this weapon deals lower damage then its counterpart.

    • Tomislav

      • +40% faster spin up time
      • This weapon has no barrel spin sound
      • -20% firing speed

      Tomislav is a primary weapon for the Heavy. It is an over-sized, heavily modified Thompson submachine gun with two handles, an ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard. This weapon sports a 75% faster spin-up time complete with a suppressed sound, ideal for ambushing opponents. This, however, comes at the cost of firing 20% slower, resulting in a reduced application of damage per second.

    • Mann Co. Supply Crate Series #41

      • Bat
      • Direct Hit
      • Diamondback
      • Strange Part: Enemies Gibbed
      • Strange Part: Airborne Enemies Killed
      • Strange Part: Heavies Killed
      • Crocodile Smile
      • Large Luchadore
      • Or an Exceedingly Rare Special Item!

      Weapons obtained from this crate will have the Strange quality. You need a Mann Co. Supply Crate Key to open this. You can pick one up at the Mann Co. Store.

    Looking for

    • Black Box

      • On Hit: +15 health
      • -25% Clip size

      As a part of the Tank Buster Kit, this weapon replaces your primary Rocketlauncher.

    • Refined Metal

    • Loch-n-Load

      • +20% damage done
      • +25% projectile speed
      • Launched bombs shatter on surfaces
      • -60% clip size
      • +25% damage to self

      The Loch-n-Load is a community-made primary weapon for the Demoman. It is a break-action grenade launcher, with separate barrels for firing its two loaded grenades. The weapon fires grenades that travel at approximately 1331 Hammer units per second, or around 56 miles per hour. These grenades inflict slightly more damage than the Grenade Launcher upon a direct hit; however, the grenades will shatter harmlessly upon hitting anything other than an enemy player or building, causing no damage whatsoever. The grenades additionally deal increased self-damage to the Demoman who fired them, making close combat riskier.

    • Capo's Capper

      Capo's Capper is a headwear item for the Heavy, released with the Über Update. It is a black fedora with white stripes, turned down to cover his face.

    • Phlogistinator

      • All fire damage charges 'Mmmph', activate to refill health and crit for several seconds
      • No airblast
      • No random critical hits
      • -10% damage penalty

      Being a revolutionary appliance capable of awakening the fire element phlogiston that exists in all combustible creatures, which is to say, all of them.

  • 22.05.20122 Up!

    clean taunt 1 key 1 ref Bills mit ts ab 9 keys bmoc ab 12 suche lowbudget unusuals für keys.

  • Offering

    Looking for

    • Mann Co. Supply Crate Key

      With this key you are able to open a Mann Co. Suppy Crate. The key can only be bought in the store.

    • Refined Metal

    • Teufort Tooth Kicker

      The Teufort Tooth Kicker is a community-made miscellaneous item for the Scout, Sniper, Soldier, and Demoman. It is a pair of leather 'cowboy' boots with metal capped toes, fringed tops, and a design on the throat. The Teufort Tooth Kicker was contributed to the game via the Steam Workshop, under the name "Malacissant Moccasins".

  • 22.05.20123 Up!

    Biete noch S. Bottle Angebote via PN Kaufe 3 Keys für 7 Ref.

  • Offering

    • Strange Direct Hit

      • Damage (short range): 112 - 140
      • Damage (middle range): 50 - 90
      • Damage (long range): 25 - 60
      • Critical damage: 338
      • Mini-crit damage: 151
      • Shots: 4 Rockets
      • Total shots: 20 Rockets + 4 in the weapon
      • +80% projectile speed
      • +25% damage done
      • Mini-crits on airborne targets
      • -70% explosion radius

      As is right and proper for a soldier, this is a rocket launcher, though, with altered attributes. The radius of it's splash damage is reduced by 70%, conversely the rockets' speed is increased by 80%, the damage on direct hits is increased by 25% and airshots receive Mini-Crit hits additionally.

    • Strange Diamondback

      • Damage (short Range): 46 - 56
      • Damage (middle Range): 31 - 37
      • Damage (long Range): 15 - 19
      • Mini-Crit: 46
      • Critical Hit (headshot only): 102
      • Shots: 6
      • Total shots: 24 + 6 in the weapon
      • Can save Crits
      • No random Crits

      The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution. Similarly to the Frontier Justice, the Diamondback has the ability to store up to 35 critical hits for later use but cannot deliver random crits. A potential critical hit is stored for each enemy building that is destroyed while being sapped by that Spy's Electro Sappers; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver. Any stored critical hits will be lost upon death and any buildings destroyed with the Spy's Electro Sapper attached while he is dead will not be granted to him upon respawn. The Diamondback was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

    • Crocodile Smile

      The Crocodile Smile is a community-created, miscellaneous item for the Sniper. It is a necklace that has been laced through several crocodile teeth.

    • War Head

      The War Head is a promotional headwear item for the Heavy. It appears as a metal helmet shaped to fit the Heavy's head with five spikes protruding from the top, similar to the helmet worn by the Pontius the Knight in Trine 2. This item is awarded in Genuine quality to players who pre-order Trine 2 on Steam before December 6, 2011.

  • 22.05.2012

    BP wird angezeigt wenn man über Steam eingeloggt ist. Falls Ihr irgendwas braucht/wollt oder was anderes, einfach mich, via PN Fragen!

  • Looking for

  • 22.05.20125 Up!

    S. Sapper für 16keys statt 13-14. Der Rest verhandelbar.

  • Offering

    • Big Kill

      The Big kill (Sam's Revolver) is a mock alternative to the Spy's Revolver. Simply being a reskin, the weapon has no unique stats from its counterpart. The weapon was given to players who bought Sam & Max: The Devil's Playhouse within the first week of its release.

    • Strange Festive Flame Thrower

      Festive weapons are default weapons that are wrapped with Christmas lights. The color of the lights differ between RED and BLU teams, RED team has red, yellow and green lights whereas BLU has blue, yellow and green lights. These weapons can be obtained by unlocking a Naughty Christmas Crate. The weapons were added in the Australian Christmas 2011 update.

    • Strange Festive Knife

      Festive weapons are default weapons that are wrapped with Christmas lights. The color of the lights differ between RED and BLU teams, RED team has red, yellow and green lights whereas BLU has blue, yellow and green lights. These weapons can be obtained by unlocking a Naughty Christmas Crate. The weapons were added in the Australian Christmas 2011 update.

    • Strange Part: Allies Extinguished

      Adding this Strange Part to a Strange-quality weapon of your choice will enable it to track the number of burning allies you extinguish with that weapon.

    Looking for

  • 22.05.20122 Up!

    Verkaufe gegen Metal ! Kaufe Medic Unusual ! Angebote per PM bitte.

  • Offering

    • Strange Baseball Bat

      • Damage: 32 - 39
      • Mini-crit damage: 47
      • Critical damage: 105

      The Baseball Bat is the ideal short-range weapon for the small and skinny scout. By dishing out 2 hits per second the Scout is able to do quite some damage in melee combat with his little aluminum friend. Even tough classes such as the Heavy and the Demoman can get killed this way if the Scout gets too close

    • Strange Pistol

      • Damage (point blank): 20 - 22
      • Damage (medium range): 10 - 15
      • Damage (long range): 8 - 9
      • Mini-crit damage: 20
      • Critical damage: 45
      • Shots: 12
      • Total shots: 36 + 12 in the weapon

      The Pistol is the Scout's secondary fire weapon. As it does less damage than the Scattergun it should primarily be used for long-range targets as it is very accurate. The Pistol also comes in handy if opponents only have very little health left and only need one or two bullets to be killed.

    • Strange Diamondback

      • Damage (short Range): 46 - 56
      • Damage (middle Range): 31 - 37
      • Damage (long Range): 15 - 19
      • Mini-Crit: 46
      • Critical Hit (headshot only): 102
      • Shots: 6
      • Total shots: 24 + 6 in the weapon
      • Can save Crits
      • No random Crits

      The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution. Similarly to the Frontier Justice, the Diamondback has the ability to store up to 35 critical hits for later use but cannot deliver random crits. A potential critical hit is stored for each enemy building that is destroyed while being sapped by that Spy's Electro Sappers; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver. Any stored critical hits will be lost upon death and any buildings destroyed with the Spy's Electro Sapper attached while he is dead will not be granted to him upon respawn. The Diamondback was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

    • Wrap Assassin

      • Alt-Fire: Launches a festive ornament that shatters causing bleed
      • 30% damage penalty

      These lovely festive ornaments are so beautifully crafted, your enemies are going to want to see them close up. Indulge them by batting those fragile glass bulbs into their eyes at 90 mph.

    • Holiday Punch

      • Critical hit forces victim to laugh
      • Always critical hit from behind
      • On Hit: Force enemies to laugh who are also wearing this item
      • Critical hits do no damage

      The Holiday Punch is a community-created melee weapon for the Heavy. The Holiday Punch was contributed to the Steam Workshop under the name The Masculine Mittens. It was released in the Australian Christmas 2011 update. If a critical hit is achieved or the target is also wearing the item, then the victim will burst into laughter, leaving them temporarily defenseless. The weapon always deals critical hits from behind, but its crits do not deal any damage. Critical hits given by the Buffalo Steak Sandvich, or presumably any other source, will deal normal critical hits, instead of the laugh effect, unless from behind. The arc behind is similar to a Spy's backstab. Taunting with the Holiday Punch equipped will perform the Showdown Special taunt.

    Looking for

  • 22.05.2012

    vk außerdem s. diamondback (0,22);s. persian persuader (2,0);s. bottle (0,22) und hat with no name

  • Offering

    • Strange Persian Persuader

      • +100% increase in charge recharge rate
      • All ammo collected becomes health
      • No random critical hits

      The Persian Persuader is a melee weapon for the Demoman. It is a scimitar with a brass hilt and a bloodied blade. Having the weapon equipped doubles the recharge rate of the charge of the Chargin' Targe or Splendid Screen, allowing for more frequent use of the ability. In addition, it converts any ammo collected into health. If the Demoman's health is full he will receive ammo.

    • Strange Diamondback

      • Damage (short Range): 46 - 56
      • Damage (middle Range): 31 - 37
      • Damage (long Range): 15 - 19
      • Mini-Crit: 46
      • Critical Hit (headshot only): 102
      • Shots: 6
      • Total shots: 24 + 6 in the weapon
      • Can save Crits
      • No random Crits

      The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution. Similarly to the Frontier Justice, the Diamondback has the ability to store up to 35 critical hits for later use but cannot deliver random crits. A potential critical hit is stored for each enemy building that is destroyed while being sapped by that Spy's Electro Sappers; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver. Any stored critical hits will be lost upon death and any buildings destroyed with the Spy's Electro Sapper attached while he is dead will not be granted to him upon respawn. The Diamondback was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

    • Hat With No Name

      The Hat With No Name is a community-created headwear item for the Soldier. It appears as a tall team-colored cowboy hat.

  • 22.05.201227 Up!

    Verkaufe "Dead Space 2" als Steam-Gift für 10€ Paypal oder Tf2-Items. Für nähere Infos einfach ne Nachricht schreiben.

  • Offering

    • Strange Pistol

      • Damage (point blank): 20 - 22
      • Damage (medium range): 10 - 15
      • Damage (long range): 8 - 9
      • Mini-crit damage: 20
      • Critical damage: 45
      • Shots: 12
      • Total shots: 36 + 12 in the weapon

      The Pistol is the Scout's secondary fire weapon. As it does less damage than the Scattergun it should primarily be used for long-range targets as it is very accurate. The Pistol also comes in handy if opponents only have very little health left and only need one or two bullets to be killed.

    • Dueling Mni-Game

      The Duelling Mini-Game allows you to challenge an opponent player to a duel. Every time you kill him, you obtain Duel Points. The player with the most Duel Points at the end of the round wins the game. The Duelling Mini-Game can be purchased in the store for 0,99€ (5 uses possible).

    • Prairie Heel Biters

      The Prairie Heel Biters are a Miscellaneous item for the Engineer. They are a pair of spurs, which go over the Engineer's existing work boots.

    • Big Elfin Deal

      You ask me if I wanna be a dentist one more time, pal, I'm gonna kick your teeth in.

    Looking for

  • 22.05.2012

    Biete STRANGE PISTOL und STRANGE BIG EARNER for 2 stranges each

  • Offering

    • Strange Pistol

      • Damage (point blank): 20 - 22
      • Damage (medium range): 10 - 15
      • Damage (long range): 8 - 9
      • Mini-crit damage: 20
      • Critical damage: 45
      • Shots: 12
      • Total shots: 36 + 12 in the weapon

      The Pistol is the Scout's secondary fire weapon. As it does less damage than the Scattergun it should primarily be used for long-range targets as it is very accurate. The Pistol also comes in handy if opponents only have very little health left and only need one or two bullets to be killed.

    • Strange Big Earner

      • +30% cloakmeter on kill
      • -25 max health on wearer

      he Big Earner is a melee weapon for the Spy. It is a stiletto dagger with three small bands of blood-stained tape wrapped near the base of the blade. It was released with the Über Update. Equipping this weapon reduces the user's max health by 25, lowering the Spy's overall health to 100. Killing an enemy with this weapon fills the Spy's Cloak meter by 30%, regardless of which cloaking device is equipped or method of killing.

  • 22.05.2012

    Angebote bitte per PM! Natascha und Deadringer jeweils nur 1x verfügbar. Andere Dinge evtl auf Anfrage!

  • Offering

    • Dead Ringer

      • Total cloak time: 6.5 seconds
      • Recharge time: 16 seconds

      The Dead Ringer one of the three new weapons added with the Sniper VS Spy Update. The weapon becomes available after unlocking 17 Spy Achievements, thus reaching the "Spy Milestone 3". Unlike the Invisibility Watch, the Dead Ringer doesn't allow to cloak the Spy by demand, but when hit by something, regardless of an enemy weapon or an environmental object. When triggered, it will create a corpse of the Spy or the class he was being disguised. At the same time, the Spy is cloaked for 5.5 seconds, allowing him to escape and fool the enmy in believing you actually died. Additionally, The damage taken while holding the Dead Ringer and activating its effect will be recuded by 90%. This applies to the first shot only, any additional damage taken while being cloaked is the default 100%.

    • Natascha

      • Damage per second (point blank): 320 - 360
      • Damage per second (medium range): 30 - 200
      • Damage per second (long range): 30 - 60
      • Damage: 6.75 per bullet
      • Mini-crit damage: 9.1125 per bullet
      • Critical damage: 20.25 per bullet
      • Shots: 200
      • Slows down target on hit
      • -25% damage

      Natascha is one of the three new weapons added with the Heavy Update. The weapon becomes available after unlocking 15 Heavy Achievements, thus reaching the "Heavy Milestone 2". This weapon is essentially another Minigun, but with an additional effect: The weapon slows down every enemy it hits by 25% for a short moment. Unlike Sahsa, however, this weapon deals lower damage then its counterpart.

    • Refined Metal

    • Scrap Metal

    • Reclaimed Metal

    Looking for

    • Familiar Fez

      • For complete kit:
      • Reduced decloak sound volume
      • 0.5 sec longer Cloak blink time

      As a part of the Saharan Spy Kit, this hat gives you the right look. Equipped with some sunglasses, you'll be able to see everything clearly, even when the sun's shining bright.

  • 22.05.2012

    Please offer only in buds ! ... http://www.tf2b.com/item/76561197989827784/746495796

  • Offering

    Looking for

    • Earbuds

      Every player, who launched Team Fortress 2 on a Mac between June 10 and June 14 2010, achieved this earbuds.

  • 22.05.2012

    Uncraftable Fast Learner=10 Ref or 4 Keys Wingstick=2Ref Football Helmet = 3 Refined or hats 1:1 Bonk Helm=3Ref or hats 1:1 Haunted Metal Scrap 3r

  • Offering

    • Vintage Bonk helm

    • Vintage Football helmet

    • Unusual Haunted Metal Scrap

      This is metal scrap taken from the Horseless Headless Horsemann. It whispers faintly...'heads'... The metal is not tradable, unless Gift Wrapped and then sent to another player.

    • Wingstick

      The Wingstick is a promotional Miscellaneous item for the Engineer. It is similar to a weapon featured in the trailers of RAGE.

    • Fast Learner

      Read a book - or at least look like you can - with this vintage educational ensemble. Be the B.M.O.C. (Big Mouth on Campus) of your own make-believe Ivy League!

    Looking for

    • Lumbricus Lid

      Der "Deckel für den Gemeinen Wurm" wurde im Zuge von Worms Reloaded veröffentlicht. Das Entwicklerteam von Trick 17 dachte die "Holy Hand Grenade" würde sich am besten in TF2 machen. Und da der letzte Ort in TF2, an dem sich Handgranaten befinden, an der Brust des Solis ist, wurden sie dort auch hingepackt. Inklusive einem schicken Tarnnetz für den Solihelm, welches alle TF2 Spieler erhalten, die vor dem 2. September 2010 Worms Reloaded per Steam ordern.

    • Mann Co. Supply Crate Key

      With this key you are able to open a Mann Co. Suppy Crate. The key can only be bought in the store.

    • Refined Metal

    • Birdcage

      The Birdcage is a community-created headwear item for the Pyro. It was released in the Manniversary Update. It is a copper and iron birdcage that fits around the Pyro's head with a small teamcolored bird sitting on a perch inside.

    • Backwards Ballcap

      The Backwards Ballcap is a headwear item for the Scout. It is a team-colored baseball cap, worn in a backwards fashion. This hat comes with two styles; the first one shows the hat along with the Scout's default headset, the second only shows the hat.

  • 22.05.20125 Up!

    Gerne direkt Steam-Add!

  • Looking for

    • Aged Moustache Grey

      The Paint Can is a tool item that allows players to change the coloring of hats and Miscellaneous items. Paint Cans are available in 27 different colors and can be used on most cosmetic items. Paint Cans can be purchased from the Mann Co. Store, found via the item drop system, obtained by opening Mann Co. Supply Crates, or through the Trading system. The two types of Paint Cans are single-color and team-color. Items painted with single-color paints retain the one color, whereas team-color paints will switch between RED and BLU variant colors, depending on the player's current team. Paint can be removed from an item to restore it to its original color by selecting the item in the Backpack and clicking 'Restore'. Note, however, that the paint will not be returned to the player.

    • Flair!

      The Flair! is a miscellaneous item wearable by all classes. The item is a set of small badges and can be sprayed with the Decal Tool. The backpack icon shows BLU and RED team logos, a picture of Saxton Hale's face, and of the Team Fortress 2 logo. Each class wears the set of badges in a different fashion, with some badges being worn more than once, and others varying in size.

  • 22.05.2012

    hoodie und anger (not useable in crafting) / also macht Angebote via pn oder steamadd

  • Offering

    • Hottie's Hoodie

      If you've got it, flaunt it. If you don't, hide it under this discrete hoodie.

    • Anger

      The Anger is a promotional headwear for the Sniper. It appears to be a team-colored hood with a brown veil; similar to the Anger appearance set worn by the Resistance members of Brink. It has been rumored that you must obtain a character of level 20 status in Brink to obtain it thus unlocking it in both Brink and in TF2.

    Looking for

  • 22.05.2012

    Angebote per pm. CompanyMan ist nicht craftbar

  • Offering

    • Unusual Grenadier's Softcap

      • For complete kit:
      • +20% sentry damage resistance on wearer

      This leather cap transforms you into a Soldier, in a leadership position with some respectful expressions.

    • Familiar Fez

      • For complete kit:
      • Reduced decloak sound volume
      • 0.5 sec longer Cloak blink time

      As a part of the Saharan Spy Kit, this hat gives you the right look. Equipped with some sunglasses, you'll be able to see everything clearly, even when the sun's shining bright.

    • Strange Crusader's Crossbow

      • Fires special bolts that heal teammates and deal damage based on distance traveled
      • No headshots
      • -75% max primary ammo on wearer

      The Crusader's Crossbow is a community-made primary weapon for the Medic. The Crusader's Crossbow appears as a wooden crossbow, with a metal barrel attached to a canister which houses an arrow until it is fired. The cross emblem worn on the Medic's backpack and scoreboard icon is present on both the canister, and the frame of the Crusader's Crossbow. The Crusader's Crossbow fires an arrow that travels in a slight arc with a team-colored streak trailing behind it, not unlike the Huntsman. Though the Crusader's Crossbow does not require the user charge their shot before firing, the time spent reloading an active arrow is significantly increased compared to the Huntsman. Arrows fired from the Crusader's Crossbow will damage enemies and heal teammates, allowing a sharpshooting player to deal damage from a great distance. Any player hit with an arrow fired from the Crusader's Crossbow will appear to have an arrow sticking out of their body, a mere cosmetic effect. Arrows function on a reversed damage falloff scale; the further an arrow travels, a greater amount of damage or health it will heal. The amount of health replenished is not affected by whether the teammate has been recently damaged. Healing teammates with an arrow fired from the Crusader's Crossbow does not contribute to the Medic's ÜberCharge meter. A Pyro can reflect an arrow fired from the Crusader's Crossbow back at the Medic, or into their own teammates to give them a health boost. Disguised enemy Spies will be damaged by reflected arrows, rather than healed.

    • Lord Cockswain's Pith Helmet

      Lord Cockswain's Pith Helmet is a hat for the Soldier. It is a pith helmet with a strapped on pair of goggles and antenna.

    • Company Man

      The Company Man is a promotional headwear item for all classes. It is a grey baseball cap with an orange-lined brim and a badge imprinted with the Sarif Industries logo on the front. It was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

    Looking for

  • 22.05.20127 Up!

    g. battle bob offer 3 keys, ng. 1 key || i prefer demo/soli/all class unusual ( maybe both for all class) || 1 rec for s.equalizer ||

  • Offering

    Looking for

    • Strange Equalizer

      • Damage and move speed increase as the user becomes injured
      • Blocks healing when in use

      The Equalizer gets more lethal, the more damage the soldier does take. Moreover, moving speed increases as well.

    • Genuine Battle Bob

      Simple and elegant, this slimming hair helmet will bring out the natural contours of your fearsome war face.

  • 22.05.20123 Up!

    Alle doppelten Waffen(Nur Beispiele) 1 Scrap Kisten 41er,42er ... auch nur 1 scrap

  • Offering

    • Shortstop

      • Damage (short Distance): 69 - 72
      • Damage (medium Distance):: 24 - 48
      • Damage (long Distance):: 6 - 12
      • Minicrit-Damage: 16 pro Kugel
      • Crit-Damage: 24 pro Kugel
      • Shots: 4
      • Total shots: 36 + 4 in the weapon
      • On Hit: Slow target movement by 40% for 0.5s

      As a part of the Special Delivery Kit, this four-barreled Pistol will replace your primary Scattergun. Because of its fast reloading ability, this weapon will be a torture to your enemies when it's used by the right person.

    • Market Gardener

      • Deals crits while the wielder is rocket jumping
      • No random critical hits

      The Market Gardener is a melee weapon for the Soldier. It is an entrenching shovel with a tan wooden handle fastened with green metal. The Market Gardener deals critical hits to enemies whilst the wielder is rocket jumping, but will not randomly crit otherwise.

    • Mann Co. Supply Crate Series #41

      • Bat
      • Direct Hit
      • Diamondback
      • Strange Part: Enemies Gibbed
      • Strange Part: Airborne Enemies Killed
      • Strange Part: Heavies Killed
      • Crocodile Smile
      • Large Luchadore
      • Or an Exceedingly Rare Special Item!

      Weapons obtained from this crate will have the Strange quality. You need a Mann Co. Supply Crate Key to open this. You can pick one up at the Mann Co. Store.

    • Mann Co. Supply Crate Series #43

      • Tribalman's Shiv
      • Detonator
      • Shortstop
      • Strange Part: Allies Extinguished
      • Strange Part: Posthumous Kills
      • Berliner's Bucket Helm
      • Coupe D'isaster
      • Or an Exceedingly Rare Special Item!

      Weapons obtained from this crate will have the Strange quality. You need a Mann Co. Supply Crate Key to open this. You can pick one up at the Mann Co. Store.

    Looking for

  • 22.05.201211 Up!

    Je Waffe 1x Scrap | Ushanka (drably olive) für 1.44 Ref! | Stethoscope für 2.55 Ref! | 6 random crates für 1x scrap

  • Offering

    • BONK! Energy Drink

      • Duration: 1.25 Seconds to drink it.
      • Can be used unlimited times!
      • Effect: 6 Seconds Invulnerably (just like the UberCharge)
      • Cooldown: 6 Seconds (Moves 50% slower then normal during cooldown)

      The Atomic Punch energy drink is one of the three new weapons added with the Scout Update. The weapon becomes available after unlocking 22 Scout Achievements, thus reaching the "Scout Milestone 3". When used, the Scout becomes invulnerable for 1.25 seconds. No matter what weapon is used against the Scout, he doesn't take any damage whatsoever. He also doesn't take any damage when falling from high spots, but still dies from drowning since BONK! can't be used underwater. After the effect faded, the Scout will stay in a near-lethargy stasis, forcing him to move about 50% slower then normal for 6 seconds. While invulnerable, the Scout can neither capture the Intel nor capture a Control Point. He also can't attack any weapon, but can reload them. The camera switches to third person perspective during this time, much like when taunting with a class.

    • Officer's ushanka

    • Tomislav

      • +40% faster spin up time
      • This weapon has no barrel spin sound
      • -20% firing speed

      Tomislav is a primary weapon for the Heavy. It is an over-sized, heavily modified Thompson submachine gun with two handles, an ammo drum connected to its underside, and a carrying sling hanging from the drum to the handguard. This weapon sports a 75% faster spin-up time complete with a suppressed sound, ideal for ambushing opponents. This, however, comes at the cost of firing 20% slower, resulting in a reduced application of damage per second.

    • Diamondback

      • Damage (short Range): 46 - 56
      • Damage (middle Range): 31 - 37
      • Damage (long Range): 15 - 19
      • Mini-Crit: 46
      • Critical Hit (headshot only): 102
      • Shots: 6
      • Total shots: 24 + 6 in the weapon
      • Can save Crits
      • No random Crits

      The Diamondback is a promotional primary weapon for the Spy. It is styled after the Diamond Back .357 from Deus Ex: Human Revolution. Similarly to the Frontier Justice, the Diamondback has the ability to store up to 35 critical hits for later use but cannot deliver random crits. A potential critical hit is stored for each enemy building that is destroyed while being sapped by that Spy's Electro Sappers; the Spy does not have to earn credit for the destruction. As a drawback, the weapon delivers 15% less damage compared to the default Revolver. Any stored critical hits will be lost upon death and any buildings destroyed with the Spy's Electro Sapper attached while he is dead will not be granted to him upon respawn. The Diamondback was awarded in Genuine quality to players who pre-purchased Deus Ex: Human Revolution on Steam before August 26, 2011.

    • Surgeon's Stethoscope

      The Surgeon's Stethoscope is a miscellaneous item for the Medic. It is a team-colored stethoscope worn around the neck.

    Looking for

  • 22.05.201211 Up!

    Biete Seite 1-8 zum Traden an :) http://www.tf2items.com/id/alien291

  • Offering

    • Strange Equalizer

      • Damage and move speed increase as the user becomes injured
      • Blocks healing when in use

      The Equalizer gets more lethal, the more damage the soldier does take. Moreover, moving speed increases as well.

    • Strange Axtinguisher

      • Damage: 23 - 43
      • Mini-Crit Damage: 45
      • Crit-Damage: 195
      • 100% critical hits vs burning players
      • -50% damage vs non-burning players
      • No critical hits vs non-burning players

      The Axtinguisher is one of the three new weapons added with the Pyro Update. The weapon becomes available after unlocking 22 Pyro Achievements, thus reaching the \\\"Pyro Milestone 3\\\". The weapon only deals half the damage the normal Fire axe does, but in exchange it will do the full critical damage when hitting an enemy who has been set on fire.

    • Strange Black Box

      • On Hit: +15 health
      • -25% Clip size

      As a part of the Tank Buster Kit, this weapon replaces your primary Rocketlauncher.

    • Strange Brass Beast

      • +20% damage done
      • 50% slower spin up time
      • -60% slower move speed while deployed

      The Brass Beast is a community-made primary weapon for the Heavy. It is an antique machine gun made almost entirely of brass, bearing resemblance to the original 1861 Gatling gun made by Richard J. Gatling. This weapon does more damage per second than the original Minigun, at the cost of a lengthy spin up time and slower movement speed while it is both deployed and revved up. As a result, players are unable to move effectively whilst deployed, but can deal significant damage to oncoming enemies. This makes the Brass Beast particularly strong in defensive situations where a Heavy can keep the weapon spinning without having to move.

    • Unusual Buckaroos Hat

    Looking for

    • Vintage Troublemaker's tossle cap

      The Troublemaker's Tossle Cap is a community-created headwear item for the Scout. It is a slightly baggy, team-colored winter cap or beanie.

    • Lumbricus Lid

      Der "Deckel für den Gemeinen Wurm" wurde im Zuge von Worms Reloaded veröffentlicht. Das Entwicklerteam von Trick 17 dachte die "Holy Hand Grenade" würde sich am besten in TF2 machen. Und da der letzte Ort in TF2, an dem sich Handgranaten befinden, an der Brust des Solis ist, wurden sie dort auch hingepackt. Inklusive einem schicken Tarnnetz für den Solihelm, welches alle TF2 Spieler erhalten, die vor dem 2. September 2010 Worms Reloaded per Steam ordern.

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20 Seiten - 389 Einträge
  • Schottenland.de

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      INTEL Core i5-3570K (BX80637I53570K)
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