English
User online: 30

Item trading
Current offers

[ << | < | 1 2 3 4 5 | > | >> ]
66 Seiten - 1317 Einträge
  • 14.04.2015

  • Offering

    • Crusader's Crossbow

      • Fires special bolts that heal teammates and deal damage based on distance traveled
      • No headshots
      • -75% max primary ammo on wearer

      The Crusader's Crossbow is a community-made primary weapon for the Medic. The Crusader's Crossbow appears as a wooden crossbow, with a metal barrel attached to a canister which houses an arrow until it is fired. The cross emblem worn on the Medic's backpack and scoreboard icon is present on both the canister, and the frame of the Crusader's Crossbow. The Crusader's Crossbow fires an arrow that travels in a slight arc with a team-colored streak trailing behind it, not unlike the Huntsman. Though the Crusader's Crossbow does not require the user charge their shot before firing, the time spent reloading an active arrow is significantly increased compared to the Huntsman. Arrows fired from the Crusader's Crossbow will damage enemies and heal teammates, allowing a sharpshooting player to deal damage from a great distance. Any player hit with an arrow fired from the Crusader's Crossbow will appear to have an arrow sticking out of their body, a mere cosmetic effect. Arrows function on a reversed damage falloff scale; the further an arrow travels, a greater amount of damage or health it will heal. The amount of health replenished is not affected by whether the teammate has been recently damaged. Healing teammates with an arrow fired from the Crusader's Crossbow does not contribute to the Medic's ÜberCharge meter. A Pyro can reflect an arrow fired from the Crusader's Crossbow back at the Medic, or into their own teammates to give them a health boost. Disguised enemy Spies will be damaged by reflected arrows, rather than healed.

    • Reserve Shooter

      • Mini-crits airborne targets for 3 seconds after being deployed
      • +15% faster weapon switch
      • -50% clip size

      The Reserve Shooter is a secondary weapon for the Soldier. It is a pump-action shotgun with army green metal on the barrel and receiver and tan-wooden fore-end and stock. At the cost of having only three shells per clip, this weapon increases the speed in which the Soldier switches between weapons by 15%. Additionally, it is able to deliver mini-crits to airborne targets for 3 seconds after switching to it from another weapon. Unlike the Direct Hit, which has a similar effect, the mini-crits are awarded even if the enemy was not launched into the air by explosive damage.

    • Lollichop

      • On Equip: Visit Pyroland
      • Only visible in Pyroland

      Fill (split) your buddies' tummies (skulls) with delicious candy (cold steel) with this oversized sugary treat. (Equips Pyrovision.)

    • Pretty Boy's Pocket Pistol

      • +15% max. health on wearer
      • Wearer never takes falling damage
      • 25 % slower firing speed
      • 50% fire damage vulnerability on wearer
    • Necro Smasher

    Looking for

    • Beggar's Bazooka

      • Hold Fire to load up to three rocketsRelease Fire to unleash the barrage
      • Overloading the chamber will cause a misfire
      • +%s1 degrees random projectile deviation
      • Cannot collect ammo from dispensers
    • Huo-Long Heater

      • Sustains a ring of flames while deployed
      • 6 ammo consumed per second while deployed
    • AWPer Hand

      This controversial bolt-action beaut is banned in thousands of countries, and with good reason: You could really hurt someone with this thing.

    • Air Strike

      • Increased attack speed while blast jumping
      • Clip size increased on kill
      • 85,000002384186% explosion radius
      • 75% damage penalty
      • 75% clip size
  • 06.04.2015

    die justice aber in strange

  • Offering

    • Brigade helm

    • Blazing Bull

      • This is a special Halloween Item
    • Tin Pot

      The great thing about this helmet is that it stops bullets (no it doesn't)! Look at it – it's made of robot metal! Bullets can't go through robot metal (they definitely can)! There really is no way you could be harmed while wearing this helmet (there absolutely is).

    • Genuine Wilson Weave

      Hear ye, hear ye! Re-enact famous moments in barber history with this tricorn hat of hair!

    Looking for

  • 04.04.20151 Up!

    trade alle Waffen von BP Seite 1-28 ---> 1:1 + Scrapbanking

  • Offering

    • Holy Mackerel

      • Damage: 32 - 39
      • Minicrit-Damage: 47
      • Crit-Damage: 105

      As a part of the Special Delivery Kit, this in a newspaper wrapped fish replaces you Baseball Bat. It has no special attributes, but gives you a lot of respect after a "FISH KILL!".

    • Red-Tape Recorder

      • Reverses enemy building construction
      • -100% sapper damage penalty
    • Flying Guillotine

      • Throw at your enemies to make them bleed! Long distance hits cause mini-crits
      • 100% critical hit vs stunned players
      • No random critical hits
    • Neon Annihilator

      • 100% critical hit vs wet players
      • Can damage sappers
      • -20% damage penalty vs. players
      • No random critical hits
    • Vaccinator

      • Special-Attack: Cycle through resist types.While healing, provides you and your target with a constant 10% resistance to the selected damage type.
      • +150% ÜberCharge rate
      • -66% Overheal build rate.

      ÜberCharge provides 75% resistance to a selected damage type. You are healed for 25% of the matched incoming damage on your heal target.

  • 30.03.2015

    1 scrap or 2 random weapons for each one

  • Looking for

    • All-Father

      Throughout the history of civilization, the white beard has come to symbolize wisdom and status. Show the world its possible to be bearded AND stupid with this Heavy- and Soldier-specific face-nest. Shove it, civilization!

  • 30.03.2015

    Hallo ich suche eine scattergun und würde mich freuen wenn jemand mir eine gibt für meine strange axe und mein strange cleaner karabiner die anderen sachen sind normal

  • Offering

    • Fireaxe

      • Damage: 59 - 72
      • Mini-Crit: 88
      • Crit-Damage: 195

      The Pyro got this weapon from the fire station and wields it with great expertise on the Team Fortress 2 maps. Sometimes he confuses it with a guitar but if he puts it to its correct use he does a lot of damage. The Fire Axe represents a worthwhile alternative to setting enemies ablaze with the Flamethrower. Nevertheless it is relatively seldom used because it is not as effective and versatile in melee combat as the Flamethrower.

    • Cleaner's Carbine

      • On Kill: 3 seconds of 100% critical chance
      • -20%% clip size
      • 35% slower firing speed
      • No random critical hits
    • Flying Guillotine

      • Throw at your enemies to make them bleed! Long distance hits cause mini-crits
      • 100% critical hit vs stunned players
      • No random critical hits
    • Back Scatter

      • Mini-crits targets when fired at their back and at close range
      • 66,000002622604% clip size
      • 120,00000476837% less accurate
      • No random critical hits

    Looking for

    • Scattergun

      • Damage (point blank): 85 - 105
      • Damage (medium range): 10 - 40
      • Damage (long range): 3 - 10
      • Mini-crit damage: 8.1 per pellet
      • Critical damage: 18 per pellet
      • Total shots: 36 + 6 in the weapon

      The Scattergun is the Scout's primary fire weapon and basically represents an improved shotgun with a second barrel. The Scattergun has max effect at point blank and can kill lighter classes such as Medics and Engineers with one or two shots. Due to shot scattering, this weapon is less effective in long-range use and consequently deals less damage when used in this way.

    • Festive Scattergun

      Festive weapons are default weapons that are wrapped with Christmas lights. The color of the lights differ between RED and BLU teams, RED team has red, yellow and green lights whereas BLU has blue, yellow and green lights. These weapons can be obtained by unlocking a Naughty Christmas Crate. The weapons were added in the Australian Christmas 2011 update.

    • Silver Botkiller Scattergun

  • 27.03.2015

    Send tradeoffer dont add

  • Offering

    • Crusader's Crossbow

      • Fires special bolts that heal teammates and deal damage based on distance traveled
      • No headshots
      • -75% max primary ammo on wearer

      The Crusader's Crossbow is a community-made primary weapon for the Medic. The Crusader's Crossbow appears as a wooden crossbow, with a metal barrel attached to a canister which houses an arrow until it is fired. The cross emblem worn on the Medic's backpack and scoreboard icon is present on both the canister, and the frame of the Crusader's Crossbow. The Crusader's Crossbow fires an arrow that travels in a slight arc with a team-colored streak trailing behind it, not unlike the Huntsman. Though the Crusader's Crossbow does not require the user charge their shot before firing, the time spent reloading an active arrow is significantly increased compared to the Huntsman. Arrows fired from the Crusader's Crossbow will damage enemies and heal teammates, allowing a sharpshooting player to deal damage from a great distance. Any player hit with an arrow fired from the Crusader's Crossbow will appear to have an arrow sticking out of their body, a mere cosmetic effect. Arrows function on a reversed damage falloff scale; the further an arrow travels, a greater amount of damage or health it will heal. The amount of health replenished is not affected by whether the teammate has been recently damaged. Healing teammates with an arrow fired from the Crusader's Crossbow does not contribute to the Medic's ÜberCharge meter. A Pyro can reflect an arrow fired from the Crusader's Crossbow back at the Medic, or into their own teammates to give them a health boost. Disguised enemy Spies will be damaged by reflected arrows, rather than healed.

    Looking for

    • Spy-cicle

      • Silent Killer: No attack noise from backstabs
      • On Hit by Fire: Become fireproof for 2 seconds
      • Backstab turns victim to ice
      • Melts in fire, regenerates after 15 seconds

      It's the perfect gift for the man who has everything: an icicle driven into their back. Even rich people can't buy that in stores.

  • 23.03.20154 Up!

    toque für 16, goggles, bicorne und black watch für je 14, counter für 9 keys, gerne auch items offern, den rest vom fest gibts hier: www.tf2outpost.com/user/134278

  • Offering

    Looking for

    • Earbuds

      Every player, who launched Team Fortress 2 on a Mac between June 10 and June 14 2010, achieved this earbuds.

    • Mann Co. Supply Crate Key

      With this key you are able to open a Mann Co. Suppy Crate. The key can only be bought in the store.

  • 11.03.2015

  • Offering

    • Nessie's Nine Iron

      • No random critical hits
      • -25 max health on wearer

      The Nessie's Nine Iron is a community-created melee weapon for the Demoman. It has the appearance of a golf club. This weapon functions in the same manner as the Eyelander. Taunting with the Nessie's Nine Iron will perform the Demoman's Decapitation kill taunt.

    • Loose Cannon

      • Cannonballs have a fuse time of 2 seconds; fuses can be primed to explode earlier by holding down the fire key.
      • Cannonballs push players back on impact
      • Cannonballs do not explode on impact
      • 50% damage on contact with surfaces

    Looking for

    • Mann Co. Supply Crate Key

      With this key you are able to open a Mann Co. Suppy Crate. The key can only be bought in the store.

    • Taunt: The High Five!

      Don't leave your friends hanging. This is a press-and-hold taunt. Hold down the action slot key to remain in the taunt's pose.

  • 10.03.2015

  • Offering

    • Unusual Whoopee cap

      The Whoopee Cap is a community-created headwear item for the Scout class. It appears as a team-colored, crown-like cap adorned with various logos in the form of badges. Badges for the Badland Brawlers, both Bonk! Atomic Punch Blutonium Berry and Punch Cherry Fission, the Scout class, BLU Streak beer, Mann Co., both the RED and BLU team, XXX Cider, and a miniature of the opponent team's Dispenser can be found encircling the hat.

  • 04.03.2015

  • Offering

    Looking for

    • Fancy fedora

      The Fancy Fedora is a headwear item for the Spy. It is a team-colored, felt fedora that sits atop the Spy's balaclava. This hat can be worn by Atlas and P-body in Portal 2's co-op mode.

    • Fishcake

      • Adds +50 max health for 30 seconds

      The Fishcake is a promotional secondary weapon for the Heavy. It is a thick, breaded fishcake in a team-colored wrapper. This weapon functions in exactly the same way as the Dalokohs Bar. Although this item was removed from the Fabricate Class Weapon blueprint, those who crafted it using this method still have the item.

    • Robo-Sandvich

      Robots don't just run off oil. They also run off metal things constructed to resemble human food. Why? Why don't you tell me, if you're so smart? If anything, eating a metal sandwich makes MORE sense. Why don't you and oil have a baby that you have shared custody of after you and oil have a messy divorce if you love oil so much?

    • Ham Shank

      This makeshift classic is a prison staple. Simply take any common, everyday prison item, like a toothbrush or ham, whittle it to a point, and use it to shiv snitches waiting in line at the commissary for a second helping of ham and toothbrushes.

    • Die Regime-Panzerung

      As the saying goes, "Those who cannot remember the alternate past are condemned to repeat it." Since you have to do it again anyway, why not liven things up with an evil robot costume?

  • 25.02.20153 Up!

    Tin-1000 = 2 Ref. Australium Medigun = auf Anfrage bzw. nur im Tausch gegen Hüte oder andere Australium Waffen

  • Offering

    • Qualität Australium

      • 0 - 10 Sekunden: 24 HP / Sekunde
      • 11 - 14 seconds: 48 HP / second
      • 15 seconds: 72 HP / second

      The Medigun is not an attack weapon but a true supporting means with which the Medic can heal wounded teammates and buff up their health up to 150% of their maximum value. This allows him for example to boost the health of a Heavy from the normal 300 HP to a whopping 450 HP to render him a true battle tank. By using the Medigun, the Medic can charge it until he is given to possibility to initiate an Übercharge that makes him and selected teammates invulnerable for a defined period of time. If the Medic heals wounded teammates or if he uses it during the setup-phase on CP maps the charging process takes place at an increased rate. Healing Basics: The healing rate depends on how long a wounded player hasn't been attacked by the enemy. The longer a player can avoid further damage, the faster he/she will be healed. There are 3 healing rates in total.

    • Tin-1000

      Are people bothering you while you're trying to work? Just strap on The Tin-1000, stare at them unflinchingly with your soulless, red, robot eyes, and watch as they slink away in terror. It's a great way to thin out your friend circle – fast!

    Looking for

    • Mann Co. Supply Crate Key

      With this key you are able to open a Mann Co. Suppy Crate. The key can only be bought in the store.

    • Tour of Duty Ticket

      Present this ticket in Mann vs. Machine to play Mann Up Mode on an official server to earn rare items and track progress on your Tour of Duty Badge.

  • 21.02.2015

  • Offering

    • U-clank-a

      Roast this steel ushanka in the fire and place it on your head for sustained warmth throughout the day. Make sure to come up with an impressive sounding fake anecdote for your third degree burns!

    • Merc's Muffler

      The perfect winter accessory for those times when your holiday fun escalates into a high-casualty firefight. 90% more blood-absorbent than any other scarf on the market!

    • Virtual Viewfinder

      Get a migraine for charity. (99 percent of community revenue goes to fund SpecialEffect, a charity working to help disabled players get back into the game.)

    Looking for

[ << | < | 1 2 3 4 5 | > | >> ]
66 Seiten - 1317 Einträge
TFPortal German